Book Synopsis

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VERTIGO RISING

Real: Patient—Jessalyn Alcott, eighteen. Admitted to St. Mary’s Inpatient Psychiatric Ward, Nashville, Tennessee, 3 days, 6 hours, 39 minutes and 10 nubby fingernails ago.


Not Real: Developing telekinesis and teleporting abilities. Recently causing her birth mother’s death. Visions of a gritty cellar sure to finally lead to her dad. Accidentally ticking-off a telepathic psychiatrist.


Actually Real: Everything that’s Not Real.


Left in the grasps of a mind scavenger by the psychiatrist, Jessalyn’s memories contain the clues for finding the cure for a debilitating mental disease—a cure that both the scavenger and her missing dad desperately need to combat the darkness creeping into their minds. Now, she must figure out how to find the single remaining vial of elixir before the scavenger (who can deduce what she ate for breakfast based on the stain on her elbow and the mud on her shoes), and before his mental probing permanently cripples her mind.

About AMY BEAMAN

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Experiences

Amy has always needed a creative outlet, from art to baking to writing. She wrote the first draft of Vertigo while daydreaming in carpool lines and during daily tasks of washing dishes and folding laundry.  The  incessant buzz of characters and conflict in her mind drove her to plot storylines on the backs of envelopes, receipts and anything that resembled paper. 


She received her B.A. in Art Education from the University of Kentucky and currently resides in Louisville with her family. 

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Community

Amy is a member of Society for Children's Book Writers and Illustrators (SCBWI), International Thriller Writers (ITW) and Romance Writers of America (RWA). She also participates in NaNoWriMo, WriteOnCon, and two SCBWI critique groups. She loves gathering with other writers and developing her writing craft.

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Join Amy's Journey

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